Pages: 1 2 [3] 4 |
41. An Open letter to CCP and the EVE community - in EVE General Discussion [original thread]
FYI The option to disable station environment has always been available, even before CQ.
- by Asptar Monastair - at 2011.06.24 05:24:00
|
42. DUST 514, PS3 exclusive, EVE Online, Aurum currency - a fan's letter. - in EVE General Discussion [original thread]
Originally by: Tach Narrows Edited by: Tach Narrows on 07/06/2011 07:21:01 I'd agree that the first part is not really that relevant, but could you elaborate on the second one? CCP was mostly cooperates with Nvidia, by using DirectX a...
- by Asptar Monastair - at 2011.06.07 07:56:00
|
43. DUST 514, PS3 exclusive, EVE Online, Aurum currency - a fan's letter. - in EVE General Discussion [original thread]
The XBOX vs. PS3 hardware argument is irrelevant, there has been no indication of any technical issues resulting from a port to XBOX. Your networking reason seems awfully minor, Microsoft collaborates heavily enough with CCP for EVE, i'm sure they...
- by Asptar Monastair - at 2011.06.07 07:07:00
|
44. Test server: Supercapital building, sovereignty and mirrors - in Test Server Feedback [original thread]
Hi Shiny, can you please complete the supercap job in YI-8ZM? The installer is me for Adventurers. Thanks
- by Asptar Monastair - at 2011.05.20 17:55:00
|
45. Test server: Supercapital building, sovereignty and mirrors - in Test Server Feedback [original thread]
Hi, can you please transfer ownership of "YI-8ZM II - Hypocritically Ironic" to "Adventurers" and bump indices in YI-8ZM and 5-MLDT if you have time? Thanks
- by Asptar Monastair - at 2011.05.19 05:33:00
|
46. Making/ exporting a model from EVE to garrys mod, cant decide on one - in EVE General Discussion [original thread]
try put a titan on google earth! the ragnarok is as long as manhattan and looks pretty awesome when viewed from central park lol --- </rant>
- by Asptar Monastair - at 2011.05.19 04:33:00
|
47. just me or did somethin crash? - in EVE General Discussion [original thread]
someone's kid just found the on/off switch --- </rant>
- by Asptar Monastair - at 2011.05.06 02:47:00
|
48. Test server: Supercapital building, sovereignty and mirrors - in Test Server Feedback [original thread]
Hi, could you please transfer ownership of the outpost "YI-8ZM II - YI Hypocritically Ironic" to the corp "Adventurers", and possibly bump the indices of YI-8ZM if you have the time? Thanks! <3
- by Asptar Monastair - at 2011.04.29 09:51:00
|
49. Who Wants DDIFI Gone? - in Test Server Feedback [original thread]
Just go back to FFA2 and shoot subcaps --- </rant>
- by Asptar Monastair - at 2011.04.27 02:08:00
|
50. [CQ] Controls: Revamp WASD - in Test Server Feedback [original thread]
The point of the offset camera is because we will be interacting with objects in the environment, and in third person that which is in front of you is usually blocked from the camera's view. Besides, you can change the camera offset in settings, s...
- by Asptar Monastair - at 2011.04.27 02:03:00
|
51. [CQ] Why the ships looks so small and where is the docking animation? - in Test Server Feedback [original thread]
Edited by: Asptar Monastair on 27/04/2011 01:43:01 The time spent docking isn't spent communicating with a docking manager or a control tower operator or waiting for a session timer, its spent loading the station environment. Adding a docking ...
- by Asptar Monastair - at 2011.04.27 01:38:00
|
52. Mass-test feedback - April 14 - in Test Server Feedback [original thread]
Machine Info ò OS version: Windows 7 Professional 64-bit ò CPU: Intel Core i7 - 720QM ò GPU: ATi Mobility Radeon HD 5730 1GB ò RAM: 4 GB User Experience ò Average FPS during the fight at the end, with brackets disabled: Zoomed out: 40 fps Zoomed...
- by Asptar Monastair - at 2011.04.14 21:31:00
|
53. Mass-test feedback - March 31 - in Test Server Feedback [original thread]
Machine Info ò OS version: Windows 7 Professional x64 ò CPU: Intel i7 Q720-M @ 1.6GHz ò GPU: ATi Mobility Radeon HD5730 1GB ò RAM: 4GB User Experience ò Average FPS: 10 out, 5 in ò On a scale of 1-10 compared to TQ: 3 ò D/C? No
- by Asptar Monastair - at 2011.03.31 21:53:00
|
54. Captains Quarter's - in EVE General Discussion [original thread]
I can understand yes things take time and yes there are delays but I mean srsly can you just once actually stick to an ETA you give us? Or perhaps give us an ETA you can stick to? I'd rather be pleasantly suprised that for an ETA set for May CQ is...
- by Asptar Monastair - at 2011.03.28 11:15:00
|
55. Are chatpaste macros allowed? - in EVE General Discussion [original thread]
Originally by: Hayaishi Originally by: Vincent Athena From the EULA: 3.You may not use macros or other stored rapid keystrokes or other patterns of play that facilitate acquisition of items, currency, objects, character attributes...
- by Asptar Monastair - at 2011.03.27 11:08:00
|
56. Mass-test feedback - March 17 - in Test Server Feedback [original thread]
Machine Info - OS version: Windows 7 64-bit - CPU: Intel i7 720QM @ 1.6GHz - GPU: Ati Mobility Radeon HD5730 1G VRAM - RAM: 4G User Experience - Average FPS during the fight at the end, with brackets disabled - Zoomed out: Capped at 60fps with bra...
- by Asptar Monastair - at 2011.03.17 21:16:00
|
57. EVE Online: Incursion 1.1.0 deployment update - in EVE General Discussion [original thread]
Man this patch is farking massive! 1286MB!
- by Asptar Monastair - at 2011.01.18 16:38:00
|
58. EVE Online: Incursion 1.1.0 deployment update - in EVE General Discussion [original thread]
Originally by: Aubrey Kaine Ahhh! Whippersnappers! The first computer game I ever played was "Pyramid of Doom." On cassette. You had to wait 30 minutes for the program to load. The first internet spaceship game I played was "Megawars" on...
- by Asptar Monastair - at 2011.01.18 16:34:00
|
59. EVE Online: Incursion 1.1.0 deployment update - in EVE General Discussion [original thread]
Originally by: Cilees Riggers WTF. CTRL-Q doesnt work...? Paradigm shift in keyboard assignments! It is now Shift-Alt-Q!
- by Asptar Monastair - at 2011.01.18 16:31:00
|
60. Custom Paint Jobs. - in Player Features and Ideas Discussion [original thread]
Yes please. The ships are becoming an eyesore. There are two very simple ways to implement this, which will add little to no additional lag to server comms, without anything ridiculous happening. - Ships in eve already have custom textures for n...
- by Asptar Monastair - at 2010.11.20 20:07:00
|
Pages: 1 2 [3] 4 |
First page | Previous page | Next page | Last page |